Gamemodes

All Random One Site

All Random One Site

LIMITED TIME: Plant/defuse mode. One site, random agents, free loadouts, way more ultimates. First to 5 wins.

Standard

Standard

Plant/defuse mode. Unranked matches, full map pool, attack and defend, classic gameplay. First to 13 wins.

Deathmatch

Deathmatch

Elimination mode. All gunplay, respawn instantly, no abilities, no economy. First to 40 kills wins.

Knockout

Knockout

LIMITED TIME: Elimination mode. Round-based, takedowns revive teammates, push the line, fight together. First to 4 rounds wins.

Bot Match

Bot Match

Escalation

Escalation

Elimination mode. Team arsenal, weapon progression, eliminate to advance, race to finish. First to complete wins.

Team Deathmatch

Team Deathmatch

Elimination mode. Two teams, unique maps, recharging abilities, constant action. First to 100 kills wins.

Basic Training

Replay the tutorial!

Onboarding

Replication

Replication

Same rules as unrated, but all players on the same team are the same agent. Set credits per round, first to 5 rounds wins.

Spike Rush

Spike Rush

Plant/defuse mode. Random weapons, powerup orbs, five spikes, shorter rounds. First to 4 wins.

The Range

The Range

Warm up with all weapons and agents unlocked!

Skirmish

Skirmish

Fast elimination battles on small-scale maps, customizable with cheats. First to 10 rounds wins.

Skirmish: Ascension

Skirmish: Ascension

Fast elimination battles on small-scale maps, customizable with cheats. First to 10 rounds wins.

Snowball Fight

Snowball Fight

Launch snowballs, open presents, and ice skate in this fast festive 5v5 team deathmatch. No abilities, first to 50 kills wins.

Swiftplay

Swiftplay

Plant/defuse mode. Quicker matches, same core rules, same objectives, accelerated economy. First to 5 wins.